There are five basic stages of the design thinking process. Here, we'll focus on prototyping, specifically experiential prototyping. This can be a bit complicated to explain, especially when someone's prototyping experience is limited or has been largely centered around objects. But when you're designing a system (large or small), sometimes it's best to prototype a particular experience. In this video, d.school Fellow Melissa Kline Lee and Teaching Fellow Adam Selzer offer a how-to on creating an experiential prototype.
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And here's the worksheet:
Now, are these videos produced to the level of an Academy-Award winning fiml? No, but that's also part of the lesson.
"The concept, filming, editing, and posting of these videos all happened in an extremely short timeline," said Adam via an e-mail message Friday. "We are trying to model behaviors around bias towards action and sharing unfinished work."
So, there you go! If you have questions about experiential prototyping, pop them in the comments or share them on Twitter at @stanforddschool.